The Great Divide by Alcuin Gersh

 

Hardcore Mode April 5-9, 2024

“The Great Divide”

At the climax of a century of war between the nations of Himmelhof and Kolybelov, an eldritch weapon of incredible power was unleashed in the city of Stella Nova, dividing it in two and creating a zone of magical fallout. After ten years of cold war, grudges are primed to reignite the conflict. Both sides of the divided city send operatives into The Rift, seeking to reclaim forbidden relics and evidence that the other was behind the cataclysm. Players will make two characters; One on each side of the conflict, and game sessions will alternate between the two opposing groups. Every Character will be part of an evolving web of relationships populated by the other Player Characters and Non-Player Characters, including opportunities to play as moles or double agents. These intrigues only scratch the surface, leading the two groups into exploring a strange wasteland filled with monsters and magically transmuted architecture.

Events near the midpoint of the campaign will allow the groups to mix and interact, reuniting friends and enemies to hash out their differences and confront a shadowed cabal manipulating the conflict for their own apocalyptic ends. The final sessions of the campaign will have players controlling both of their characters simultaneously, striving to defeat foes set on unmaking reality itself. The Hardcore Mode Campaign includes a significant amount of planning between the Dungeon Master and Players in the time leading up to the stay at the castle, creating backstories connected to the other Player Characters and world. The payoff for this level of investment before and during the game is an unforgettable campaign, filled with dramatic resolutions and epic cinematic action.

 

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