Mournveil

Hags offer dark temptations in the forests. Dread shapes swim deep beneath the water of Pallid Lake.

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Mournveil

by DM Edward Spence

One of the Domains of Dread, this once verdant land plucked from the Material Plane now stands behind the great Mist Wall. Werewolves stalk the woods. Hags offer dark temptations in the forests. Dread shapes swim deep beneath the water of The Pallid Lake. Witch hunters track down magic users, hellbent on the eradication of the arcane.
The seven Standing Settlements are all that remain. Fading bastions of hope, it is in these crumbling cities that the citizens of Mournveil survive and dare to hope, praying for a day when the sun will shine once more. But such a thing has not happened in hundreds of years. And under the cruel eye of the Vampire Counts, it likely never will again...
Starting Level: 7

Meet Your Dungeon Master

Edward Spence

Edward Spence's games are immersive journeys that blend cinematic tension with deep character exploration. With a background as both storyteller and sound designer on award-nominated projects, he masterfully crafts dark, atmospheric adventures rich with lore and emotionally resonant moments. His players are empowered to shape the story, ensuring that each campaign is filled with personal stakes, character-driven plots, and unforgettable climaxes. Expect a nuanced, heartfelt narrative where everyone has the chance to shine and leave with memories they’ll treasure long after the game concludes.

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